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Hinterland Hermit

Hinterland Hermit

Dark Ascension · #94 · C

Category

Magic

Type

Creature — Human Werewolf // Creature — Werewolf

P / T

2/3 / 1/2

Printing

Market Price

Card Text

At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit. <br>//<br> <strong>Hinterland Scourge</strong> <br> Hinterland Scourge must be blocked if able. <br> At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.

<em>He tried to live far from those he could hurt . . .<br>//<br>. . . but the monster within was a tireless hunter.</em>

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