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Witch-Maw Nephilim

Witch-Maw Nephilim

Guildpact · #138 · R

Category

Magic

Type

Creature — Nephilim

P / T

1 / 1

Printing

Market Price

Card Text

Whenever you play a spell, you may put two +1/+1 counters on Witch-Maw Nephilim. <br> Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.

<em>When it awoke, it shattered the hillsides to make way for its passage.</em>

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